Could the low pressure bubble be kept on the ends of the wing do you think with winglets just in that area back of the leading edge and /or would it be more effective to cover the whole tip the way it is described?
sjh7132 wrote:
3d simulation is starting to give me some clues on why my VAWT doesn't behave exactly like it does in 2d simulation.
The red bubble is the high pressure area on the leading edge of the blade. This causes drag. Notice it goes full length of the blade, and a 2d sim would represent that well.
The green is the low pressure lift bubble that drives the turbine. It doesn't go full length because some air flows over the top of the wing. A 2d sim that assumes this lift goes full length of the wing would come up with too much force.
After I let this spin for a while, I'll add winglets and see if there is any difference. If there is I'll try it in real life.
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I will only try to build the best. If it ends up looking like yours, take it as a compliment. I am always in the developement stage
Winglets will create a small increase in the lift to drag ratio, and that will create a small increase in the overall energy conversion. Most of the energy conversion for conventional VAWT occurs on the upwind pass of the blades (about 80%). So if the winglet extends inward from the blade, it will have the most effect. A winglet extending outward from the blade must be considered from the perspective of added drag when upwind versus less tip vortex losses when downwind.
A far larger increase in overall energy conversion can be achieved by using the Sicard/Bayly-Kentfield VAWT with passive pitch control based on the principle of a centrifugal-pendulum-spring. An even large increase in overall energy conversion can be achieved by using a Sharp VAWT with passive, dynamic pitch control based on the same principle of pitch control. The S/B-K VAWT and the Sharp VAWT also provide very relilable self-starting and a 50% increase in annual energy conversion.
That last bit of information is contained in a letter to me from Professor Kentfield (2004) interpreting the calculated power and torque curves for the Bayly-Kentfield VAWT (1981) tested full scale (15 feet by 15 feet) at the University of Calgary. The Sharp VAWT works very similarly and should be a little more responsive to gusting winds. If a dynamically balanced Sharp VAWT is tipped 25 to 30 degrees away from the wind to expose the downwind blades to clean air, the "effective Cp" will "exceed" the Betz limit. This is based on using the original upright swept area to calculate the Cp; there is actually no violation of the Betz limit, only an increase in the swept area and power due to tipping the rotor to create a larger swept area.
3d simulation is starting to give me some clues on why my VAWT doesn't behave exactly like it does in 2d simulation.
The red bubble is the high pressure area on the leading edge of the blade. This causes drag. Notice it goes full length of the blade, and a 2d sim would represent that well.
The green is the low pressure lift bubble that drives the turbine. It doesn't go full length because some air flows over the top of the wing. A 2d sim that assumes this lift goes full length of the wing would come up with too much force.
After I let this spin for a while, I'll add winglets and see if there is any difference. If there is I'll try it in real life.
We had some fairly strong winds today, maybe 16-17 mph, 7 m/s. I took my VAWT outside and put it on the little stand and it appeared to spin up. It went from a still start to 'really spinning'.
When I counted revs, I was disappointed to see it was only 100 RPM, so it wasn't really in fast mode, although without measuing the speed I would have thought so. I guess when you look at a 3 bladed VAWT from the side, seeing the front blades wiz by the blades on the back side gives our brains the illusion of much more speed. 100 RPM is only a TSR of 1.0. I wonder if there is something significant about that TSR that keeps me in slow mode.
Anyway I was just wondering if it's pretty often that we get fooled into thinking we are in full lift mode when we aren't. I guess the lesson is measure the TSR to find out.
I have found with the miniature testing that the aoa is needed even for the type of blade i am playing with and I wonder how much power u are going to get even if u get up to speed if u are not producing lift in any reasonable amount. With your airfoil 1-2 degrees at the speed u are at would probably do it, if that. I find if I look for the lift outside in clean air I get higher rpm. translation, turn your tips out or up a degree or 2. I may slim down my design and clean up the airflow to chase some higher numbers myself. I have to keep remembering though that it has to be a speed with power that is sustainable when u load it up
If I add AOA then the blade will stall sooner and the top speed will be more limited.
The amount of lift actually goes up with speed, until about 180 RPM in a 15 mph wind.
Power = speed * torque, so if we can keep the speed up we need less torque. And speed makes the alts more efficient. That's why I'm shooting for more speed.
I have found with the miniature testing that the aoa is needed even for the type of blade i am playing with and I wonder how much power u are going to get even if u get up to speed if u are not producing lift in any reasonable amount. With your airfoil 1-2 degrees at the speed u are at would probably do it, if that. I find if I look for the lift outside in clean air I get higher rpm. translation, turn your tips out or up a degree or 2. I may slim down my design and clean up the airflow to chase some higher numbers myself. I have to keep remembering though that it has to be a speed with power that is sustainable when u load it up
__________________
I will only try to build the best. If it ends up looking like yours, take it as a compliment. I am always in the developement stage
you may have seen it already but my "remkick" blade has the startup you are looking for, the speed that is needed to produce energy and the power to keep the blade moving. See my latest tests on youtube. I am looking for feedback and anyone who wants to play with the design is welcome to.
__________________
I will only try to build the best. If it ends up looking like yours, take it as a compliment. I am always in the developement stage
sjh7132 wrote:I think it might have something to do with the drag of the structure going up faster than the lift on the wings in that range, but I'm doing sims right now to find out.
This theory didn't turn out to be true, at least according to the CFD. I ran simulations on my 3/4" x 1/8" bar moving through the air at various speeds.
I have an update to this...... I found 2 errors in my calculations for the structure drag. They almost compensated for each other. If I had just one or the other, I would have realized the numbers weren't reasonable.
So here is the graph of torque of my turbine blades, and the drag of the structure. (15 mph, 6.7 m/s wind)
This says that in a 15 mph wind the turbine will free spin to just a little over 200 RPM, because then the drag of the structure equals the torque of the blades. That's very close to what I've seen.
Here are the two torques added together.
And finally this is what the structure does to my power output.
I'm a little sad that I can only hope to get 40w out of my turbine as is. But I am happy about 2 things.
1) If I use the same structure, and use 4ft blades like I did at first, the power will significantly increase (way more than double.) I'll need a new pole first.
2) I think my simulations when combined with the analysis of the structure might be fairly accurate. At least for this turbine.